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(+1)

The background track is 🔥! And an equally lit game as well. The embed height is problem too big. Makes it difficult to play on smaller screen resolution. But I guess this game is more geared towards mobile devices, so I wouldn't worry much. 

For the first couple of run, I didn't realize the some cars were attacking me. The bullet were a bit hard to notice 😄. Also, the cars don't seem to be getting removed from the game once they leave the screen. From the source code it seems that you are clamping them to a value and are using the same value as a check for removing them from parent. But the check is for strictly greater than. As a result of this, the game becomes unplayable if I stay on the game over menu for sometime.

(+1)

Thanks for playing!

Yes, I faced a lot of bugs during tests on a different devices so I might left some of them unfixed because of time restrictions. As my first serious work with Flame I tried to understand the basics of code. But my perfectionism didn't leave me so I spent a lot of time on visual and audio polish of the game, so the code may suffer.


Anyway, thank you for review and great video tutorials that helped during development! ☺️